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Hi, I'm Josh Rigsby! I'm a Game Designer and Writer from Connecticut. I've always believed that games have the ability to interact and enrich their users in ways that other entertainment mediums couldn't even dream of.​

I love designing game systems and their mechanics, but I've also done a lot of work programming for my projects. I've done solo, duos, and even managed groups of other developers across multi-month projects

I'm always learning and I'm always looking forward to iterating and pushing myself to do my best. I love to work with teams and use our combined talent to make something amazing. 

Thanks for sticking around and reading all this, and I hope you have a better sense of who I am!

Contact Me:

joshua.rigsby@yale.edu

LinkedIn

My Proficiencies:  

  • Design and Development

    • Systems Design​​

    • Game Progression

    • Player Feedback

    • Reward Design

    • Level Flow

    • UI/UX Design

    • Programming (C#, HTML, Scala, Javascript, Blueprints)

  • Software

    • Unity Engine

    • Twine

    • Unreal Engine

    • Photoshop

    • Davinci Resolve

    • REAPER Audio

    • FMOD

  • Production

    • SCRUM

    • Trello/Asana

    • Project/Team Management

    • Writing and Documentation

What Am I Currently Playing?

  • Ready Or Not

  • Disco Elysium: The Final Cut

  • HITMAN III 

My Top 5 Favorite Games:

  1. Cyberpunk 2077

  2. Batman: Arkham City
  3. Hitman: Blood Money
  4. Bioshock Infinite
  5. The Last of Us
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